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View Profile Aardwolf

214 Game Reviews

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Way too short

Only one level???

Why are art games always about someone's life?

I think every single art game out there involves someone's life and said person going to work. The game is nicely done but to me it starts to get a bit overdone.

I love the concept of this

I love the concept of this, it has a lot of potential!

But you should definatly remake this outside of any contests or jams. I think the quality of things from contests and jams is usually pretty low, while the idea can be pretty good, since it's unfinished, rushed, etc.... That's also the case here.

But the idea is superb! What a nice way to learn morse!

Here are some suggestions:

-use letters instead of numbers to select enemies. The numbers are too long to enter.
-make the long tone shorter. In movies, long tones of morse code are shorter than the long tones required in this game. Sometimes I intend a long tone but it interprets it as a short tone.
-as others said, if there's one enemy, don't require selecting it with a number at all.
-have a working store
-allow assigning levels to defense and attack and such yourself
-longer game, more maps, more enemy types, more variation, ...

Grent responds:

Des and I are a bit tired of working on this game (spending 60-something of the past 72 hours will do that to you), so we may or may not do a remake/sequel. As for the tone length, it was a little long as opposed to most actual Morse transmission speeds, but I figured there were enough people who would not be able to use it at the original speeds to justify slowing it down a bit. I will say, I did consider changing the enemy numbers to letters for exactly the reason you mentioned, but when the idea came up, we were too far into the process to change it.

Cool

I really like these meta-games!

I loved the indie mode because it's a true point. And the sheep audio was superb.

But I really have to say something: There's a spelling upgrade, I fully upgraded it, but there still is at least one other spelling error in the game! Look at this: "Upgrade this upgrade to upgrade it's upgrade level". It should be "its" instead of "it's"! I want my money for the spelling upgrade back :)

Cool but a few glitches?

It's cool, I like the fights and the music along with it. But I think I encountered a few glitches: first of all, there was constantly a chip in the top left saying "Connecting to newgrounds gateway", as if it couldn't connect. Despite that, I did get the NG medals in my NG account! Second, is it normal (in easy mode, but still....) that the goal is 7,500,000 points, and the amount of points I have is something like 40,000,000 if not 400,000,000 with a multiplier of 140 or so? That seems like a way too easy goal!

ZEGMAN responds:

Yes, the goals are very low, sorry about this!

Yeah!

When I read the frontpage description, I was sceptical. I tought "Thousands of bullets to dodge? In one game? I don't believe that!". But then I tried out the game, and you can take my word for it, the summary is no lie, this game has thousands of bullets to dodge and legions of foes to defeat! There's even bullets that shoot bullets! Stamp of approval *pat*.

Wow, nice!!

Wow this game is great! I haven't finished it yet, but I think it's time for a break and write a review. So much variation in this game! From angry mothers in the kitchen to spreadsheats at work :D

I'm already playing this long, and then there'd be five endings? This game must take forever to fully complete :D

Really nicely done art, audio, humor, levels, etc... Must have taken ages to make.

I'm annoyed by the huge amount of different places there are, I never know what to do next, and probably have skipped a few places accidentially. But fortunally these pink doors will allow me to visit them back, I hope...

Neat

While I found the level design and special sushi features of the sequel better, I actually like the design of the story and such of this version better than the sequel! It's somewhat more relax and less chaotic :)

I wish

Most things I want to say have already been said in other reviews, so I won't repeat them here.

What I'd like to add is that I really wish there was a FUN "endless mode", instead of an endless mode that becomes too hard to win before you can buy all the upgrades you wanted, and that adds so many white blood cells and antibiotica to the screen that the game starts to lag...

At the very least, allow replaying earlier levels with your latest upgrades, to be able to actually ENJOY those upgrades! Buying an upgrade isn't enjoyable if the next level becomes impossible (in endless mode).

HeRetiK responds:

What is this FUN you are talking about? Seriously though, I think you're onto something, I'll keep your idea of an easy endless mode for just messing around in mind.

Gave up

I got to floor 220 or so (character level 50 or so), and then gave up, because the gameplay stopped being addicting, there was no variation anymore.

I died twice and used the continue twice, but after the second time I guess I had my stats "right" (I was paladin and started to concentrate on adding more speed at that point).

It is true that the buildup in an RPG is important, and this game emphesized that. But it would have been much more interesting if there was more complexity added by adding special equipment types (e.g. rings) or abilities, which have some weird non linear effect to the stats, or things like multiple monsters, magic spells, etc..., something to have more than 4 stats and 3 equipment types with a linear buildup...

Some kind of ability tree might be interesting, then you can explore different branches of the tree when retrying :)

fear not man who practice thousand attacks once. fear man who practice one attacks, thousand times.

Age 41, Male

Belgium

Joined on 3/19/06

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