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View Profile Aardwolf

214 Game Reviews

43 w/ Responses

Add Loopings!!!

The game is good but could use a bit of variation: moving platforms, and loopings!

Also, almost each time I died was for the same reason: I landed on a small platform, tapped to jump but it didn't register the jump and fell off. Please update the controls to jump if it touched the ground and the jump key is already presssed...

The game was good, except a bug

First of all, the game itself is great, a bit long explanations in the beginning, but that's ok, after all it's educational. Some great gameplay after that.

I could play it until the last level. The last level I couldn't finish, due to something I think is a bug? I had more than enough of all resources. But when the toxins were at 58%, it just ignored further presses on the "Toxin" button. It didn't give any message or anything, just didn't make any toxins anymore, and didn't subtract the resources. And then a bit later this started happening to the green things that should pick up radicals too! So I couldn't continue playing there unfortunately :(

It's ok but

It's ok but the controls are awkward. I wish it were just so that left is left on the map, right is right on the map, up is north, down is south, instead of the type of controls where you rotate. These hard controls and at the same time needing your good hand to control the mouse, is really awkward.

Also, everything went well, until there was a level "collect 20 vitamines". I killed every enemy and had 3 vitamines. Scanned all of the map, found no other vitamines. At that point I gave up on the game :(

Plus I was constantly waiting for a sort of upgrade that would let me do more damage with the "spike" but never got one. Wasted some points on upgrades that turned out to need 15 EP's in a path I didn't want to spend these in, without knowing that beforehand.

Bugs in the physics engine!

There are a few bugs in the physics engine of this game! For example if you sit on the toilet with your pants off, and just wait for a minute without typing the word, it plops on the floor instead of in the pot, even if you were on it!

My critique

The setting is good. The drawings are also good. Hence the 5/10 here.

However, I couldn't symphethize (sp?) with the character, and only 5 times a choice between two things (a pretty obvious choice) is too little.

It's nice how the ending and sequences differ a bit depending on the choices, but the difference don't really make that much sense.

Try to get the player more involved in the character, and try to make the choices have some more obvious impact.

The deformed versions of the characters was weird in a creepy and cool way :)

I loved this!

The kitty as weapon was great, and I love that little critter. I love the sounds and the graphics. Only problem I found was that sometimes your kitty is somewhere you can't reach it, and I didn't find any button to call it back. Only way to get it back was to die, but what if you're stuck somewhere where you can't die and can't escape without the kitty?!

I want more!

I got every star, and I want MORE! More levels, more destruction! More trees to blast! More mines to place! MOOOOOORE please!

Good concept, but...

I like the concept of this game. And the finishing & polishing are also very well done. But, there is one thing that I'm really missing. And that is a campaign. The gameplay is so good, but just playing skirmishes all the time without purpose (with the enemies not even coming to attack you?) is boring.

Progressively harder campaign is a must! Something for a version 2?

Darn

Darn, I rated this 5/5, but I should have known that the game would just be a demo that ends. MENTION IT IN THE SUMMARY IF IT'S A DEMO FOR A PAYING GAME!

Ubuntu?

You say it doesn't work on Ubuntu, but I'm an Archlinux user (another Linux distro) and it works for me perfectly! This game is art. The audio is also very very good. Nice work!

fear not man who practice thousand attacks once. fear man who practice one attacks, thousand times.

Age 41, Male

Belgium

Joined on 3/19/06

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