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216 Game Reviews

43 w/ Responses

The game is really nicely made, with a great concept, it has upgrades, good graphics and music. However the hammer control was annoying, tiring to the wrist, I wish you could just press the left and right arrow keys to pound the hammer, I stopped playing in the middle of the game due to this...

Hmm, sort of not really my style I guess, the game looked really good from the description, but the story sort of goes too fast and random for me. First you're catching a bus for school, suddenly somethings trange happens and you're way older and in some other state, I don't really get it...

FrozenFire responds:

Totally agree with you on the speed of the stories. If I wasn't so rushed that's probably the first thing I would have done was increased the clarity from one game to the next to make it more understandable. I don't think I would have changed the preposterous nature of the game though, it seems to be a big draw for a lot of people.

I like the art at atmosphere of the game. However, I also didn't like the flip screen, the art would have looked better with normal orientation, and the controls more fun. A single flip screen for the novelty might have been OK, but not the whole game. For the rest the concept was nice, you could make a longer game like this!

Not bad, I like the graphics and some of the silliness (humor). It was a bit short though, maybe it could continue on with finding this Jacqueline?

Nice! Played through it 3 times, the third time I had it in 9 days but could have gotten it in 8 if I wouldn't have made one mistake...

I want MOAR of this game! MOAR bosses, MOAR upgrades, MOAR days, MOAR bullets!

Interesting game, though very short. I was looking for multiple endings but it seems not to have these. I saw you made a level editor for this game, though seeing how small the level is, I'm hoping you made that level editor for future games with larger levels! :D

Fun, pretty addictive! Nice game.

My suggestions for improvement: the ability to buy multiple mining trucks after a while. The ability to make towns people work for you (what else are these booming towns doing here?). More dwelling styles for people, like high rise residential buildings, ... (at least I didn't see any, with 2000 people).

Pretty good and well designed! Nitrome games always look awesome.

The level design was good for me, except that I don't really like it when a level requires repeating the same thing twice, first in one direction, then in the opposite direction, and that concept was abused quite often here.

I like it, the game is pretty well polished. How did you add 16000 endgame problems? Do these come from a database somewhere? I cannot imagine a single author adding 16000 endgame problems!

My only complaint is: the computer doesn't look that smart. I think some endgame problems are only possible because the computer makes a bad move, so the puzzle is about a chess problem involving a bad computer rather than perfect problems. E.g. the first problem of "beginner": if the computer were smarter, I think it could always prevent you from winning in 2 moves. Is that correct?

fear not man who practice thousand attacks once. fear man who practice one attacks, thousand times.

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