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218 Game Reviews

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Good game

I also already played this when it was released on Nitrome. I loved it. The only problem I found was that it was really hard to buy stuff, because you earn much less money from finishing all levels of the map, than the price of all shop items is worth.

Love it

I love this game! Some puzzles are really challenging. I don't think I've seen this exact type of puzzle ever before. It's also fun that some monster sounds are more rare than others.

I got a medal saying that "somehow" I was able to solve a puzzle in fewer than star moves :D I did it by using the R key and then really quick mouse action to drag a monster falling down to the right with a white block, in a way apparently not predicted by the designer of the original levels :D

Nutcasenightmare responds:

Did not know someone could be quick enough to do that, so...
Sloooowwwwwww dowwwwnnnnn.

But thanks all the same! Play on, fellow monster.

iPhone and iPad references

I'm surfing on Newgrounds now, playing games on Newgrounds. I don't need references to a "superior" version on "other platforms" while I'm enjoying Newgrounds.

Buzzwerd responds:

Why not? We give you a free flash game for your comp, and a free game in case you wanna play on your phone since flash doesn't work with iOS. Don't really see your point.

fun

Pretty fun and well designed game! I loved the voices. Especially "You can stop showing him now sir, we've all seen 'm". The game is a bit on the short side. I found one bug: if the hero loses against the last monster, it'll still show the endgame screen saying the village was saved. Also, is getting max ranged in the last level possible?

Finally

I finally finished this game. It was hard. Frustratingly hard sometimes. But it was also a fun, smooth shooter, which is why I enjoyed it.

Imho:

The good: fun, the fact that there are upgrades, how you can custimize weapons and angles, challenging, fancy effects with the last boss, the music, ...

The bad:
-It forgets weapon angle when switching weapon.
-Selecting weapon from the list is tedious, why not just let you choose the type rather than let you navigate through equipped weapons first and then 4x each type if you bought 4 or each?
-Z and x navigation through menus sometimes confusing.
-Despite the existance of different weapon types, most are useless in later levels so you haven't got much choice.
-Once you're in the 4th area, you reach more than enough money, and in my case because I kept grinding, level 20, and getting exp and coins becomes useless after that. It's more fun if there remain things to look forward to to upgrade.
-No temporary powerups or superweapons.

Kind of interesting

It's interesting to learn RGB computer colors for non-programmers, non-webdesigners or non-graphics artists.

Though I think there should also be a subtractive color mode. I mean, like painters mixing paint. They start from white and have to turn it into black by mixing paints, rather than starting from black and turning it into white like in this game :)

JernoBill responds:

The CMY-Colorcanvas is in queue! :)

Great!

You produce some good stuff, man! While the previous one remains my favorite, I loved the humor in this one. So many references! Nice music too.

Press one of those buttons to deal with this... *puts sunglasses on*... pressing situation.

PuffballsUnited responds:

YYYYYYEEEEEEEEEEAAAAAAAAAAHHHHHHHHH!

Loops

This is really cool, I like how you can try to go for speed or height or distance or duration or destruction.

I have one suggestion that I think is pretty great though: it's possible to make loops. Unfortunately they are not counted by the game. Making loops should give score too!

Disappointed :(

This is exactly the same game as the game with the chickens that was on the frontpage just a few days ago. Except the chickens and egg baskets are replaced by steampunk themed things.

The title Steampunk made me think this would be an RTS or action game :(

I love this game

This game is fantastic. I love the story (it's almost a novel!), the art, the characters, the originality of some weapons, the many upgrades, the level design with obstacles, the level details, the length of the game, the different detailed endings, and the replayibility with new game plus. I've been playing this game for days, and while not playing it I was often thinking about the pirates in their space station :).

Small suggestions for improvements:
The ability to replay older story sequences, or at the very least replay the last one, in case you accidently pressed skip.
Make a sound or some other effect that makes it more obvious when overdrive is fully charged (more obvious than the little red bar in the corner).
Make the character talking in the cafe a bit more complex. Only rarely are there more than two characters in there, so making a choice who to talk to is almost never needed, which makes it somewhat simplistic...

I didn't earn the special ending yet and didn't try hard mode so far, man I've still got a lot of work to do! :)

fear not man who practice thousand attacks once. fear man who practice one attacks, thousand times.

Age 42, Male

Belgium

Joined on 3/19/06

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